
Fraunhofer IIS
May 2026 - PresentWorking student, Audio Software Engineer
May 2026 - Present- Develop and maintain cross-platform 3D audio applications for the IVAS (Immersive Voice and Audio Services) and EVS (Enhanced Voice Services) codecs using TypeScript, C++ and Rust.
- Deploy audio machine learning models on mobile devices and NPUs for real-time audio processing.
- Extend CI/CD pipelines and DevOps tooling to automate building, testing and deployment of audio applications.
- Rust
- TypeScript
- C++
- React
- Docker























